This course introduces students to the exciting world of game creation, covering 3D modeling, texturing, rigging, animation, and programming. Using tools like Unity and Blender, learners gain hands-on experience in designing engaging game mechanics, storytelling, and developing high-quality game assets.
“Game Development and Modelling” is an exciting course that introduces students to the world of video game creation. In this course, students will learn the fundamentals of creating 3D models, texturing, rigging, animation and programming techniques to develop games. They will also explore game design principles and apply them to create game mechanics that are engaging and fun for players. Throughout the course, students will have the opportunity to work with industry-standard software tools, such as Unity and Blender, and learn how to use them to create high-quality game assets. The course will cover the basics of 3D modelling, texturing, and rigging, as well as animation and game programming. Students will also learn the importance of game design principles such as player engagement, story development, game mechanics, and balancing and testing game mechanics.